Really good course, it’s been alot of fun so far. However, UE5 is just so bad when it comes to editor performance. I have a single directional light, with lumen turned off, and the framerate is just awful. I have a laptop with a RTX3080, 64GB of ram and a Samsung EVO 970 SSD, running at 1080p… You would think I would be able to maintain a reasonable framerate, yet the game really struggles. I feel like the megascans are just really unoptimized and/or nanite doesn’t actually help with performance – maybe a combination.
Anyways, here is my progress so far:
If anyone has any suggestions for a better performance or troubleshooting, I would really appreciate it.
Also, something I forgot to mention is that a handful of the megascan cliffs are super low resolution mesh and texture – it looks like they are using some really low detail LOD, though when I placed the assets in teh scene, they looked fine. Odd behavior in any case.