Just finished A very brilliant course, I learned a lot thank you very much
My feedback on the course :
- You handled many topics and how to use them properly and explained how to expand on them and keep everything clean
- I don’t know if It’s a misunderstanding from my side, but I found the course targeting beginners level not advanced, However things at the start were easy and explained in a very nice way, but when the complex part started (especially the pathfinding section was a bit hard, but maybe that’s intended as you have mentioned that one should avoid creating pathfinding system and use suitable asset ) , things were so fast with few challenges and at a higher pace, this made me a bit lose my focus.
My recommendations :
- This is an awesome course with awesome content and a very creative game genre, so expansions to this course can never end but I will just mention a couple of things I think are crucial :
1- Undo Function, as easy as it sounds and as hard as it’s to implement, as we will have to keep track of all the actions and not do them from the scripts directly instead I think we will have to use a very organized approach to use a new system that records everything.
2- Improved AI, Viraty of difficulties Level of AI, and AI that thinks a few steps ahead, not just the current action, predict the enemy’s next step (use the same calculation method but on the player’s characters and plan the next move based on all the factors mentioned) I know that this topic requires a series of courses not just single section, But I will try to dedicate my next week to learn about it, research it and share the result here