Gravity changes when Audio source added

Hi all,

I have settled into this course quite nicely but I have finally hit a snag, when I add the audio source the gravity changes for some unknown reason, all the settings for the Rigidbody has not been changed and it was working fine before I added Audio Source. I Have trawled through and someone has had this issue but solution wasn’t published. Many Thanks.

I did solve this issue in an hour, for a solution if you run into this problem where you add the Audio Source and the rocket does not move, then come back to the audio once you have completed “Using Serialize v Public” This is my suggestion because it worked for me. :slight_smile:

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