I worked around an issue where I couldn’t find my BuildingEscape Game Mode - it was in my source files in explorer but wouldn’t show in Unreal. I created a new Game Mode, created a Blueprint from it, assigned the Pawn and everything worked fine, the Grabber showed in the Details tab so I was happy.
However when I added the simple warning about the Grabber being ready, it calls twice. I’m not sure why the grabber would be called up more than once - does anyone have any ideas?