Got my lamp rigged up, time for some materials and animation..!

Been looking forward to doing some character animation! Hopefully Blender is nicer to tech artists and character riggers than Maya was… :rofl:

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If it is your first time on Blender, keep it simple.
Just follow the lessons, because it’s complex enough.
Do you really need knee and hip bones?

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No, but I’m noticing blender has a bit of a different philosophy on animation nodes compared to other software I’m experienced with so I’m curious to shake it down a little bit and see how it handles different situations.

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