So I was making my snowboarder rotate in the #unity 2d Course but didn´t 100% understand what exactly the concept of the angular drag and linear drag are. I needed a “explain it to a 5 year old” kind of concept explanation.
Luckily I found it on youtube with e a little video just short of 3 minutes the concept is explained and shown for 3d and 2d in prototypes. I hope others can benefit from it like I did.
Link to video: Linear Drag & Angular Drag in Rigidbody / EASILY SAID - Unity Explained - YouTube
- Very helpfull indeed!
- Helpfull.
- Not that helpfull
- A waste of time!
0 voters
What the Unity Manual has to say about it...
Linear Drag | Drag coefficient affecting positional movement. | |
---|---|---|
Angular Drag | Drag coefficient affecting rotational movement. |