Hi,
I have just started the Godot course on 2.5 RPG game. It all went well, trying this engine after dipping into Unity & Unreal is a breeze. Such a light weight clean engine.
However yesterday at some point I started to experience an issue when I start up the game. It’s still at the early stages of the course (state machines) so the game is tiny, simple, and my PC is a pretty high end PC with RTX4090 so I doubt that it is a hardware problem.
What happens is that every time I start the game, the game window appears, and after about 5 seconds it behaves like it’s crashing
Then it hangs like that for about 30 seconds, and finally the game runs without any problem. Interestingly it does the same thing if I try to Quit to Projects List, or when I start up the engine. It always hangs for a while then opens properly.
I deleted the temp files in %appdata%, checked task manager, profilers everything I could think of, but no clue why it’s happening. Any advice?