Godot Beginner's course - Shooting Rocket lesson glitch?

Hi folks, I followed the script word for word and it appears that my rockets (even though aren’t rotated anywhere in the Inspector) are appearing vertical as per screenshot.

Happy to show screenshots that the rotate is at 0 degrees for the rocket if need be. but I assure it is. :slight_smile:

Found the solution, not sure if it’s a glitch or not but I highlighted the Rocket node’s Rotation and saw the code for that is rotation_degrees. So I added another line in the rocket.gd under the _physics_process(delta) function with

rotation_degrees = 270

Mileage may vary? I don’t know, I am using 4.0.2 so I’ve no idea if that’s a glitch or not.

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Additionally I got chewed out at https://github.com/godotengine/godot/issues/76682 as I genuinely thought it was a big. I’ve learned my lesson(s).

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