When following along, noticed the body.file_path does not appear on the list and instead tries to make you use scene_file_path.
I assumed this had just been updated but couldn’t get it to work and, and presented the below error when touching the landing pad:
When trying to avoid the automcomplete and manually typing as body.file_path it worked just fine however.
I can’t seem to find any info on either in the Godot docs so was wondering if anyone could shed any light on the difference between the two, why Godot no longer seems to see file_path in the autocomplete, and ideally what this error message actually means as I cannot work it out on this occassion!