I’m just getting into this “Learning Godot 4.0” course. Since I’ve done some research I know that Godot offers support for multiple scripting languages, and the two officially supported scripting languages are GDscript and C#.
It would be nice, if you could, to include an overview of the main options here, in video #2 of this course, to help beginners like myself understand and feel comfortable with the differences. By downloading the “regular” version (not the .NET version), are we limiting future projects somehow? Would we have to uninstall the “regular” version and download the .NET if we want to start learning that also, after finishing the course? And…what are the downsides (if any) of downloading the .NET version now? Does it somehow disable coding in GDScript?
Thanks.