A gigantic cave and glowing crystals.
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I love this! How did you make the glowing crystal material?
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Glad you like it the rendering mode is ‘transparent’ (color white) , with emission HDR enabled (weak intensity, light blue color).
I finally add a ‘spot light’ in each crystal with range and angle corresponding to their shape (high intensity, dark purple color)
But you probably already know how to do it better than me.
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