Glow & Underlay added on all TMP Objects

In the video it seems like the Question text is plain white compared to the glowing Title Text. For me, the changes I applied (added glow and underlay) are for all TMP Objects. If I remove the glow on one it’s removed on the other as well.

What do I need to change, so the TMP objects are not “connected”? There must be a way to change them separately

The TextMeshPro objects create a material with the font atlas as a texture. Like with all other objects that use materials, Unity shares the material between those objects.

If you want to have different ‘settings’, you can click on the ‘Font Asset’ here
image

and Unity will ‘ping’ the asset in your project folder
image

You can duplicate it (Ctrl+D) and use the duplicate instead.

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