Glitch after walking [question(RPG)]

So, I create my own character in blender and also I’m currently using the animation assets provided. That’s a little background about my character. The bug/glitch happens right when when character stops moving. My character just suddenly starts have in a standing seizure for .5 seconds long then he goes back to an idle animation. Funny thing is that it only happens about 65% percent of the time. Hope you can help, thanks!

Increase the ground check distance and mvoe the character up its likely its intersecting the ground a little :slight_smile:

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