So, creating a Repo from inside UE4 with Git works, but i cannot check the .gitattribute for LFS at the initial setup.
If I initialize git-LFS in Sorucetree afterwards,
and commit in Sourcetree, git-LFS works.
But commiting changes from inside of UE4 doesn’t work at all: (2 different projects, same error’s)
Although it says Sourcecontrol is disabled, it still shows the project as connected, and commiting in Sourcetree works. I can also push to Github.
I assume that UE4 (in opposite to Sourcetree) just doesn’t know here LFS is on my PC, but i cannot figure out how to tell it where it is…
Anyone else had this problem and knows a solution?