Git LFS from inside UE4-Editor

@ben

So, creating a Repo from inside UE4 with Git works, but i cannot check the .gitattribute for LFS at the initial setup.

If I initialize git-LFS in Sorucetree afterwards,
and commit in Sourcetree, git-LFS works.

But commiting changes from inside of UE4 doesn’t work at all: (2 different projects, same error’s)

Although it says Sourcecontrol is disabled, it still shows the project as connected, and commiting in Sourcetree works. I can also push to Github.

I assume that UE4 (in opposite to Sourcetree) just doesn’t know here LFS is on my PC, but i cannot figure out how to tell it where it is…

Anyone else had this problem and knows a solution?

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