Getting the Gaze from new GoogleVR

Hello

I’m using Unity 5.5.0 and GVR SDK 1.0.3 and I wonder if it is possible
there to print the Gaze property as it is done on this video.

In the new GVR we no longer have Head as a component so it is
a bit mysterious to me how to get hold of Head,etc…

EDIT

Ok I actually read what’s inside GVRViewer script and it seems
that I can get similar results with this script

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GazeTest : MonoBehaviour {

	private GvrViewer gvrViewer;
	// Use this for initialization
	void Start () {
		gvrViewer = FindObjectOfType<GvrViewer> ();
	}
	
	// Update is called once per frame
	void Update () {
		print ("Position " + gvrViewer.HeadPose.Position +  " Orientation " + gvrViewer.HeadPose.Orientation);
	}
}

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