Well, this definitely did not take 20mins or a hour. It took a several hours across several days
I reused a few things, but most of it was made from stratch. I like Dwarven architecture a lot, and found some concept art that inspired me, but by time I noticed I was well into adding as much as I could and in detal.
Not sure if the lighting and fog worked out at the end, particularly the later. Instead of a scaled up cube, I modelled a few random shapes, to give the impression of having clouds of mists, but even with that, the fog still showed as a cube.
Edit: as for lighting, the lanterns and fires are a mix of emission and point lights
Yep it’s definitely darker than I expected, but dark was what I wanted. I was going for that Dwarven cavernous hall look.
I could increase the power of the 3 point light setup, but then it wouldn’t be as dark.
I added those emissions on the bridge to emulate lava running through it and shining light outwards, but I knew emission alone wouldnt be enough. Then I thought “would really make sense to add a bunch of point lights throughout this?”
In the end I left it as is
The light setup definitely didnt match all the detail I added (and wanted to add )