Oh. I Am sorry my question is too complicated for you.
I will try to explain in plain English what I am trying to achieve, but I am not sure if you will try to understand it.
Firstā¦
Itās obvious you havenāt seen the technique of using Walls with back face culling to allow light from exterior to enter a room via one-sided walls, but because the walls are flipped, the light that has entered the room bounces within it. Because of backface culling the exterior walls are transparent when the camera looks through it.
So with this technique light can enter the room but gets reflected and stays in.
I canāt find the exact link but Blender Guru had a discussion in his channel somewhere in his video about this technique in interior lighting, but then that was only for Eevee.
āā
Aside: Also, Maya-ns and 3DS Max worshippers are known to use this knowledge when practicing their relgious Arts. Only Blender worshippers sound like rookie Evangelical Blender pastors avoiding questions by blocking out or denying subscribers asking questions in Q&A (or Bible Study), when they cancel out thinking the questions are ātoo complicatedā to fathom.