I keep getting this error:
Trying to simulate physics on ‘’/Game/Maps/UEDPIE_0_Minimal_Default1.Minimal_Default1:PersistentLevel.StaticMeshActor_2.StaticMeshComponent0’’ but it has ComplexAsSimple collision.
when I try to add physics to an object. I have searched this and it says to change this in the “Collision complexity” tab in the static mesh editor but I don’t have this option. Has anyone had this issue or can help me see what I’m missing?