Code looks fine.
Do you have a:
using System;
Welcome to the community @Dule
Does your class inherit from MonoBehaviour
? This Invoke
is a method on MonoBehaviour
and is only available if you inherit from MonoBehaviour
.
It also looks like your class is called NewBaseType
which Unity is not going to like once the Invoke
issue is fixed. Unity wants the MonoBehaviour
to have the same name as the file it is in. Your file is called BallHendler.cs
but the class is called NewbaseType
That was the problem. Somehow I didn’t have MonoBahaviour on the beginning of class. Now I put it back and everything working good.
Thank you for support @bixarrio @MichaelP
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.