Getting compilation errors


from output log and message log, how do I fix this?

What is the compilation error in Visual Studio?

There are no errors in Visual studio

After trying to compile? Your second screenshot says there was a compiliation error. Open your Visual Studio solution and try to compile

ok so there are errors in vs

anyone have any solution for this, I’m using UE4.13.2

What does your S05_TestingGrounds.Build.cs and the Character .cpp file look like?

is it the 3rd person.cpp?

I guess both.

TestingGrounds.Build.cs

// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.

using UnrealBuildTool;

public class S05_TestingGrounds : ModuleRules
{
public S05_TestingGrounds(TargetInfo Target)
{
PublicDependencyModuleNames.AddRange(new string[] { “Core”, “CoreUObject”, “Engine”, “InputCore”, “AIModule”, “GameplayTasks” });
}
}

Add “HeadMountedDisplay” to that list. So
PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "AIModule", "GameplayTasks", "HeadMountedDisplay" });

WOW, Thank you Very much DanM, I thought I was a goner, phew, you showed up in the nick of time. I’m frustrated why ue4 should add VR stuff, if I only wanted a 1st , 3rd person game, erghhhh

Thank you very much again for the help

I assume they added it to the template between the time you created the project and the time you added the third person character project.

yeah tht might be the case, thou I’m happy I can follow this course now, Thanks

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