GetPawn in this part for me return null

I already reparent Tank_BP and TankController_BP but there is no Pawn. I already tested in 4.11, 4.12 and 4.13.

My code is in

Thanks in advance.

Ricardo Dias

if (Tank) and if (TempPawn) should be if (!Tank) and if (!TempPawn), respectively. The if code should run if we don’t have a pawn, not if we have one.

Thanks for the fast reply. Only in my head i thought the logic was reverted :smiley:

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