I’ve used GetActorLocation() Instead of the other ones such as GetTargetLocation and GetTransform.GetLocation as it seems to get the job done easier.

I’ve used GetActorLocation() Instead of the other ones such as GetTargetLocation and GetTransform.GetLocation as it seems to get the job done easier.

I used the same one, maybe GetActorLocation() was added in a later version.
Same here. Seems to be working a treat. I am kind of concerned, that it may cause issues later. I am hoping that it is just a later method myself.