GetActorLocation() instead of the other ones

I’ve used GetActorLocation() Instead of the other ones such as GetTargetLocation and GetTransform.GetLocation as it seems to get the job done easier.

I used the same one, maybe GetActorLocation() was added in a later version.

Same here. Seems to be working a treat. I am kind of concerned, that it may cause issues later. I am hoping that it is just a later method myself.

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