Making myself post progress thus far on things. Thanks for your time to view these with me.
I started the Geometry nodes course offered on GameDev maybe two weeks ago now. It’s been very difficult following along. I think this is definitely more a watch first then come back and try to follow along during your second watch.
I made it to chapters 3.11-3.12 at this point below, but feel a bit lost with trying to follow him now. Think I may watch thru the rest of chapter 3 and move on to chapter 4 and see if I am able to pick back up there.
The weekly blender challenges have inspired me to take the opportunity to seek Geometry node lessons on Youtube at the same time I have been working on the course with Gamedev. Ducky3D has been a really awesome teacher and very easy to follow along with (while intermediate, he does move fast for a beginner) for all of his projects. Below are some of the things I’ve made following his videos.
3D Geometry node Text:
animation
animation
Abstract Sci-Fi:
Animation
I also have some ideas I’d like to make now using what we taught me and tried creating my own version of the spinning ball-motion graphic. I will probably make a few more for fun. Please see the first one below:
Animation
These are all animated and move you can see at the links below each image. I’m excited to learn more with Geometry nodes and I am really hoping I can pick back up on Gamedev’s course as it’s teaching the tools I really want to use from it, though the motion-graphics are a lot of fun to make. With how fast and easy they are to do, and how good they can look, it’s very helpful since I have been struggling to keep up my work.
Let me know what you like best out of what’s been made so far. I really look forward to sharing more in a couple more weeks. I am going back to work, thankfully only part time, so maybe I’ll be inspired to use my off time better for Blender and Gamedev. Have a great day.