I used geo-nodes to create the spirals on the swiss rolls. Thru together the room around it quickly for a nicer image.
While following along the course I tried using this human model for the buildings/city he walks us thru setting up. They still actually intersect, so the geometry proximity isn’t working from what I can tell. I will need to follow his example closer with a cylinder and points to be sure I get it down.
I plan on using the course to create a scene that these pokeballs will be sitting in. Thinking a picnic area in a forest. Grass and other things coming very soon.
Please consider following me on other pages to support my work in the algorithms in you have a spare minute. I feel I’m failing at being able to network or get my work seen, so I am trying to expand as best I can without stepping on any toes. I am considering finally putting together an art station showcasing the original characters I’ve put together.
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