I did a more generic Scene Changer thing - As Rick said, if we’re going to be changing or adding scenes in we can’t really assume that the next index is something that we necessarily want to go to.
public void LoadScreen(string nextSceneName)
{
SceneManager.LoadScene(nextSceneName);
}
Then we can just put the name of the scene we want to go to in the Button OnClick() thing
Sid