Generated Texture Coordinates

Looks pretty good I think! I’m glad there’s not just UV unwrapping.


You have got a handle on that part!

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Nice looking handle.

I cant get my easy pbr library rust map to work with generated uvs on my light’s base.

update figured it out i had not added the image texture node with box option.
the handle has come out pretty neat.
heres the shot I came up with

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