Testing Grounds GDD
Rules:
- Cross the level
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Remain undetected or
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Wipe out all the enemies
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Player Abilities:
- 9mm pistol
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Limited ammo
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Noisy
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One-shot-one-kill
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- Hide in the shadows (skill)
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Hiding in shadows makes the player invisible to unalerted NPCs
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Cooldown
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NPCs:
- Will patrol an area
- Limited field of vision
- Walk loudly
- Armed with pistols
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Inaccurate
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Player can take 3 hits per level
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Environment:
- Provides shadows
- Provides cover for firefights
- Simple square layout with hallways and intersections
Technical Requirements:
- Player model
- NPC model
- Environmental objects
- Hitscan weapons
- Randomized shots for NPCs
- Line Of Sight system
- Scoring system
- AI behavior system
Theme:
1980s Neon-noir
You are the only loose cannon cop who is willing to take on the entire fortress of disguised lizardmen, hunting for their leader who has taken your paramour hostage.
But the maze seemingly never ends…