Concept
- 2 player tank game controlled by a player and computer AI or possibly a second player.
- Both tanks will strategically move about the map attacking or defending. Terrain will provide cover as needed as the tanks move
- Last tank standing wins. Player wins by reducing enemy life to zero.
Rules
- Each tank will spawn on different ends of the map. Maybe randomly in a given area.
- AI will have to follow the same model for controlling the tank parts as the player. Providing a more evenly matched experience.
- Tank will have the same features and ammo. Unless possibly increasing difficulty of the other AI tank.
- Turrets will exist to destroy nearest enemy and can be destroyed.
Requirements
- Menu system
- Sound effects for firing, damage, movement, gun movement, turrets.
- Explosions.
- Closed terrain. (Can’t leave map)
- Tank and turret AI.