GDD for Battle Tank

Concept

  • 2 player tank game controlled by a player and computer AI or possibly a second player.
  • Both tanks will strategically move about the map attacking or defending. Terrain will provide cover as needed as the tanks move
  • Last tank standing wins. Player wins by reducing enemy life to zero.

Rules

  • Each tank will spawn on different ends of the map. Maybe randomly in a given area.
  • AI will have to follow the same model for controlling the tank parts as the player. Providing a more evenly matched experience.
  • Tank will have the same features and ammo. Unless possibly increasing difficulty of the other AI tank.
  • Turrets will exist to destroy nearest enemy and can be destroyed.

Requirements

  • Menu system
  • Sound effects for firing, damage, movement, gun movement, turrets.
  • Explosions.
  • Closed terrain. (Can’t leave map)
  • Tank and turret AI.

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