Gameplay Ability System Crash

Hello!

I’m taking Stephen Ulibarri’s Top Down RPG course on the Gameplay Ability System and I’ve encountered an issue halting me in my tracks. The section I’m in is RPG Game UI and it’s the Broadcasting Initial Values lesson.

The issue: I’m casting an AttributeSet variable I’ve made in my widget controller to be an AuraAttributeSet, which is the custom AttributeSet made previously in the course.

When I playtest the game it crashes with an error, and if I comment out the cast, I can play my game no problem. I’m pulling my hair out over here trying to track this down, and I’m running into a wall. Any help would be greatly appreciated.

Screenshot of the crash reporter

Screenshot of the cast that breaks my game

Screenshot of the AttributeSet variable that I’m casting to an AuraAttributeSet.

Hi, this community is for gamedev tv courses only. Stephen has a discord where you can ask questions. We cannot help with other people’s courses.

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