Game plays very jittery when I maximize the "game" window

When I have the game and scene window side-by-side (like in the lessons so far) my game plays back very smoothly and as expected.

If I separate the windows and look at just the game window, it’s playing back very jerky.

I hope I’m not getting ahead of myself and this is touched upon later.

UPDATE:

Here are some crude gifs trying to demonstrate the difference:

UPDATE:

I noticed that only the snowboarder was jittery so I tried adjusting some things in the rigidbody component. Changing “interpolate” from “none” to “interpolate” fixes the jitteriness.

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Hi Vandole,

The game window in Unity is a preview which is often a bit laggy. Since your game does not look “too jittery”, I assume that the problem is caused by the preview. The preview is irrelevant for your future players, so if you fear that there might be a problem in your game, build your game and test the build. If the build is running smoothly, consider your game as fine.

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This may be editor window refresh. Try see profiler.

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