Game now skipping playgame()

im not sure where i lost it at? my main still has the proper calls print intro, play, bplayagain in the do while.

i think it may have messed up around adding in the constructor, ive rechecked everything, and cant find the issue.

where is the code so far at to find where i goofed up?

SOLVED - i re initialized my numbers in .ccp under reset, making the game see them as zeros somehow. deleted the extra int’s and works fine again

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