[Game] My BrickBuster

Edited with Unity 4 and built with Unity 5 because Unity Web Player will not run on any browser on my machine so I had to go the WebGL route.
Somehow I managed to mess things up and my game space is not 16 gu (gameunits?) but 20. I have to revisit that lecture to understand how you determine the “game units”.

In the mean time, here’s my work https://gamebucket.io/game/80403be3-326e-4e91-84b4-69e61da6389d
Upbeat music and sounds generated with Chiptone (your best friend when it comes to game sounds).
Enjoy!

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Congratulations.You Lost. :rofl: That brought a smile on my face.

The music you have created is really amazing. :clap::clap::clap:
The breakingblocksound was only on the right side of my headphones and I managed to send the ball into an endless loop.

Thanks for sharing the Chiptune link -bookmarked- :slight_smile:

Thanks for trying it out.
I didn’t create the music, I just download it from the website that was provided in one of the lectures. Funny thing, it is the song that the instructor wanted to download initially, but it was too large.

I noticed the same thing with the boring loop - it worked great on Unity 4, but not so great in 5.