My first prototype of Glitch Garden
I’ve added different items to the tutorial: extra defenders and attackers, a pausemenu and particle effects.
Tnx for playing
My first prototype of Glitch Garden
I’ve added different items to the tutorial: extra defenders and attackers, a pausemenu and particle effects.
Tnx for playing
Hey Kookgek,
I’m writing this while playing through the game.
Could not look at all the details well - I was busy protecting the garden - but I think you’ve done a pretty good job.
Kudos on the extra defenders, attackers, and the extra touches!
I really enjoyed it.
Now I’m thinking if I uploaded my glitch garden back when I finished it. Probably not because I didn’t do anything special except adding health bars.
Might do it now.
Keep up the good work sir. Looking forward to see your next game.
Thank you very much sir, for playing my game, helpfull feedback and supportive words!
Its been a giant leap for me to post it, but whats a game if noone can play (and hopefully have a good time with) it
I encourage you to post it, no bunnies harmed!
I recognise the difficulty randomness and thats an issue I have to dig in later, when I’m more advanced to tune it and make the difficulty slider work.
I look into the gravestone, thats a new one Ive found out that sometimes they walk through a trophy star when a defender in front of it dies.
I havent encountered the volume problem (Ran it on pc and android) I hope someone else can confirm its ok or your share your observation. (So I can adjust it)
Ive let some of my colleagues playtest the game and also got good points from them as well:
Optional things to add: healthbars (although thy would become small on mobile) and a Dutch language version (my native language)
For now I’m focussing on the Unity 2 course and Ill come back later to tune Glitch Garden, because i like it to play it myself
Again, much appreciated and I hope you will share your game(s) for feedback!