Super simple text adventure game made for the course. Likely as a software developer already, I could have made it more complicated/intricate but I kept it simple to keep in line with the course progress. (I am taking the course for game development - not programming)
Ah it was a mystery - had to leave something for version 2 Thanks for playing it though! I was wondering if anyone except my daughter had played it haha.
I enjoyed this concept, it seemed quite relaxing and original. Did you put in any fail states or will you always eventually get to work? Maybe you could try implementing a game over screen where if you take too long then you are late to work. Also enjoyed the ASCII art style of the houses.
Hey thanks! I plan on adding a time, but always getting to work. I also have thoughts to add “penalties” in a later version. I got super psyched to moved onto the next sections so I left it as is for now But I will think about putting in a couple of ways to fail and not get to work. Thanks for the suggestion!