Game Asset Pack - Modular design

Not so much activity in this last bonus section any more.

So here’s mine for anyone to look at that’s still taking on this lesson.

This is a base that I may use for the end of a tower defense game or simple RTS. It will probably be in the distance or overhead view, so wouldn’t need too much detail.

And here are some of the pieces:

I created a small cube ‘template’ so small items that would go on top of the pillars can be positioned and sized correctly.

Placement cube

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Good different subject for modularity. Looking good.

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Looks amazing!! :star_struck:

Thanks!

After completing the rest of the class, it’s hard to resist adding a bunch of materials and lighting that wouldn’t work in unity.

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