Free eBook : Procedural Content Generation for C++ Game Development

Get to know techniques and approaches to procedurally generate game content in C++ using Simple and Fast Multimedia Library.

This book contains a bespoke Simple and Fast Multimedia Library (SFML) game engine with complete online documentation.

Through this book, you’ll create games that are non-predictable and dynamic and have a high replayability factor
Get a breakdown of the key techniques and approaches applied to a real game.

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