Fractals

First assignment of my 3D Design course at he university. The Topic was “Fractals”. Had a ton of fun creating it and learning a new piece of Software besides Blender.
Modeled in Plasticity, Topology refined in Blender and put together in Maya (texturing and rendering). Post processing in Photoshop.

Hope you ilke it! :slight_smile:
Cheers
Alex

6 Likes

OMG, I’m a fractal freak!! I started playing with fractals a couple of decades ago when I was still working on DOS-based computers!!

It never occurred to me that fractals can be created with 3D software, and I’m really, really liking what you’ve created here in your first render!! :grinning:

I’m definitely going to have to try this out myself at some point. :slightly_smiling_face:

4 Likes

:open_mouth::open_mouth: Oh my goodness!!! That’s Incredible!!!

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Hey Miss_B,
Take a look at Rhinoceros CAD and the Grasshopper plugin - even if just for inspiration.




image

Something I’d like to do in blender

I’m sure this can be done with geometry nodes :smiley:

3 Likes

Ohhh, these definitely look interesting. Thanks for posting them. :grinning:

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