This is my Mega Challenge project for UE4 c++ Tutorial.
I added a lot of futures like:
- Animated Space Marine model with Mixamo
- Reloading
- Ammo pack
- Advanced AI (Patrolling, movement speed control, looking for player, reloading if no ammo, range of view, etc. )
- Main menu (Its poor only for challenge and i wanted to learn how to do it)
- Intro at the beginning (But added and controlled with c++)
- Weapon switching (there is two. One with single fire and second with auto fire)
- I tried some level design and made landscape with mega scans
- I made voice-acting of my own with audacity
- I wanted it to be in Warhammer40k climate because i love the lore
- Health recover after time
- Some blood at screen effect with big damage taken
- Weapon accuracy
- Maybe something more but i don’t remember because i am doing this project for like 3 weeks and testing different things
I think i am going to learn how to make online game with some API ( I will make simple one in NODE js i guess ) . After that maybe blender course which i bought from you already.
You can check out my code on github:
Link to GitHub
If someone want to make project in team i am always up for it, contact me at: kamilkolodziejczak95@gmail.com
Best regards!