Heyho,
i thought i would build for the final part of the course a big Restaurant in the forest i had vague in my mind for some time. I plan to do this in parts, depending on my motivation.
Stage 1: Completing the exterior of the house. I would need to create a few good looking logs as the Building material. A balcony, some chairs and tables for the back side which is outside dining.
Also some decorations like flowers and a big sign (maybe even a skeleton head sculpture of a real or fantasy animal. This is optional)
Stage 2. Porting this to Unreal and making the landscaping there (Restaurant on a small cliff, below it a big sea with mountains in the background) Why Unreal Engine? The landscaping is much more robust and has an amazing render performance.
Stage 3 optional!: Modeling the interior. The living quarters and the restaurant. This would take a lot of time. I could not even count how many props this would need. Would need to prepare that a lot beforehand.
(I know the balcony looks extremely crooked. This was just sketched out)