While I am learning how to open door in C++, I coun’lt help but start thinking how this can be done in blueprint.
My idea is that : 1.Use box trigger and set up the EventBeginOverLap/EndOverLap
2.Declare different variables using float
3.Add a timeline and use filp flop with lerp.
This might make the function work.
So for functions like this (open doors/turn on lights/interact with objects and etc) in development, is blueprint better or c++ better? Or it depends on the developer’s preference?