Fonts won't take in Inspector

I downloaded the fonts but unity will not let me add them to the font asset slot. I’m not sure why.

Just importing a font into Unity won’t let you immediately use it with TextMeshPro. You’ll need to create a Font Asset which TextMeshPro can use. Go to Window → TextMeshPro → Font Asset Creator:

Annotation 2024-02-03 013345

Select your font in the window this opens and click on Generate Font Atlas, then save your font asset.

I hope that helps! :slight_smile:

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Thank you so much!

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