Folder Structure

crt_s02_views__project_12

#1


#2

Nice work. Very neat.


#3

I had a difficult time coming up with ideas for a structure I would have used if I were making a Minecraft game, but I hope I had at least a couple of items correct. I’ll be honest, I cheated a little by looking at what @Dan_Miller posted. I don’t remember if the video spoke about “placeholder assets,” so I was lost at figuring out what those were.

I didn’t know how to make my layout as neat as Dan’s either, but I sure tried!


#4

Gonna tack mine on here as well. Unsure yet as to what “assets” will look like for character models, environment textures, etc. so mine is mostly just folders for now.


#5

Here’s my file structure as best as I could make it.


#6

Just a quick and dirty framework for how I might organize a MineClone game, off the top of my head. Did not agonize over things, did not make any placeholder assets - just cruising through the course.


#7

Here are a couple screen shots of how I have mine set up after the sections 15 and 16. This course is my first foray into game development, so I really don’t have any idea on how it would actually look while I’m working on a game. I just kind of went with me gut instinct.


#8