After following this chapter of the course UE5 has started giving Fatal errors when trying to launch the project. As far as I can tell it has to do with an access violation related to the Mover.cpp file.
Here follows the error log:
And here is my cpp code:
What is line 14?
Ah I see now that it didn’t copy the numbers. It is where OriginalLocation is set.
OriginalLocation = GetOwner()->GetActorLocation();
Oh I see now. That code should be in BeginPlay not the constructor.
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