Floor being rendered black with cycles

Hey guys, I just finished the modular dungeon section of complete blender course, but I have a problem when rendering with cycles. Always that I render with it the floor near my torch gets black, even tough it has the same materials as the other floor blocks.


To try to fix it I have have added a point light above of my torch (that has emission) but it didn´t help, I have also checked the normals and they are in the right direction.
Also, when I render with EEVEE this problem won´t appear.

Do any of you have an idea what might be causing this?

Thanks in advance

3 Likes

Check to se if you g=have an additional floor tile there, extra object or duplicate geometry in a single object.

1 Like