Tip: You can also (horizontally) flip a game object and its children (like Player and child game object “Sword”) by changing the local x scale to -1. This way, you don’t have to flip the sprites in every sprite renderer.
Tip: You can also (horizontally) flip a game object and its children (like Player and child game object “Sword”) by changing the local x scale to -1. This way, you don’t have to flip the sprites in every sprite renderer.