First terrain in Unity - Argon Assault progress

Used one extra rock texture from ambientCG and some free tree asset. I also “cheated” the water by just slapping in a few planes and giving them a dark blue-ish reflective material. Dunno if Unity has some proper water system like Unreal or Unigine.



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Quite impressive, I like what you did with the water, nice environment as well.

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