Here is my first screenshot from my space shooter game. Some hand drawn assets and a traditional gameplay. I’ll have to see if i’ll continue work on this or if it just will be a trial game
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So Awesome to see you progress, man!! I absolutely love your style, please keep us posted and cant wait to see what you do with it…
Cheers
E
I am n artist as well… I create all of my own assets including sounds and music…if you need some sound for your project… which I’m sure is going to come out amazing, just let me know
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Hi Erik,
You’ve made an amazing game. Thanks for sharing it.
Things I liked:
- The art was really good. Loved the enemy designs and the background.
- I liked the glow and shadow effects you put on your sprites. Can I ask you how you did that? Did you child those effects to the respective prefabs?
- The ally power-up is a very good and interesting idea (my favorite part from the game).
Some suggestions:
- When the allies spawn from the power-up, maybe they can start shooting automatically rather than the player having to release the space bar (if already pressed) and then press it again.
- The allies can have their own path and traverse along it (the width of the play space) and maybe eventually fly away or have a health attribute of their own.
To sum up, as I said, the game was amazing; managed to score around 70k once.
Cheers!