I finally finished my first head sculpt. I could spend ages trying to make it look more like the real thing. But I feel like I’m not learning anything from picking at things hour after hour. So I’ll just have to take the knowledge that I’ve gained and do a better job next time.
Making procedural eyeballs was fun and a good learning experience. So I recommend you check out this video by CG Cookie if you’re interested.
I also found a very detailed tutorial series by Anèésh Arts on Youtube. I didn’t get into skin texturing and all that this time. But I found his videos helpful when grooming the hair, eyebrows, and eyelashes.
I ended up with too many vertices that were not necessary but did not want to remesh because I realized I’d loose my paint job. So I had to groom the hair with a 2 second lag after each stroke.
The ears are too big, the head shape is too round, and it is overall lacking the randomness and intricate details that makes it look human. But I need to cut myself some slack. It’s a good first try.
Now I need to decide what animal to make in the next part of the course.