First effort: A Joost Swarte studio

Hello everyone: Just completed Unit 2 of Blender modeling for beginners, and I took Mike’s advice to spend some time practicing before moving on. Given that we haven’t yet gotten into bezier curves, I wanted to choose a very rectilinear scene to model. I took my inspiration from cartoonist Joost Swarte, master of the “ligne claire” school of illustration. Here’s the inspirational art:516G1E9HMCL.SX344_BO1,204,203,200

And here’s the scene I created:

The car is a model I uploaded from Google Poly and tweaked in Blender.

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Good resemblance.

Thanks!

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