Just finished the c++ course, and wanted to show the final product. My favorite thing I added was the barriers rising/falling (instead of just walking through them). In order to prevent jumping off of props to get back over a closing barrier to a soon-to-be-deleted tile, I also added a box collision to the ceiling to re-unlock it, so you can’t get trapped in a previous tile.
gif quality is trash, actual game isn’t that choppy lol
Next up, I’ve been building a task list of game ideas, and I’d like to see if they’re any fun. Or maybe I’ll jump into the multiplayer course, who knows, right?